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Entrant: VML, Mexico City
Brand: Telefonica Movistar Telecom
Title: "This Is Not A Game"
Corporate Name of Client: Telefonica Movistar Telecom
Client Company: Telefonica Movistar Telecom, Mexico City
Client Head of Brand Marketing: Paula Fernández
Head of Client Services: Fernanda Pérez
Client Supervisor: Judith Rangel
Agency: VML, Mexico City
Agency President: Héctor Fernández
Global Chief Creative Officer: Debbi Vandeven
Deputy Global Chief Creative Officer: Rafael Pitanguy
Chief Creative Officer - LATAM: Nino Goldberg
Miami CCOs/LATAM DCCOs: Daniel Minaker/Sebastian Tarazaga
Chief Creative Officer: Luis Enríquez "Madruga"
Senior Creative Directors: Christian Santa Cruz "Pimpon"/Daniel de León/Raul Pineda
Creative Director: Miguel Ángel Bautista
Creative Directors - Art: Samuel Ríos/Jonathan Jiménez/Luis Paul Flores
Copywriter: Christian Santa Cruz "Pimpón"
Agency Head of Art: Rodolfo López
Agency Head of Production: Violeta Lopez
Agency Senior Producer: Dario Casso
Agency Producer: Nadia González
Agency Editors: Ángel Solís/Raúl Gómez/Jafet Soto
Agency Motion Designer: Juan Manuel Saucedo
Agency Senior Account Executive: Adriana Veytia
Agency Account Directors: Alejandra Iturriaga/Claudio Pérez
Agency Planning Director: Carolina Rubianogroot
Production Companies: Landia, Mexico City/Landia, Miami
Director: Lucas Shannon
1st AD: Xavi Oms
2nd AD: Alvaro Barrera
Senior Executive Producer: Claudio Amoedo
Executive Producer: Thomás Amoedo
Producer: Julz Cruz
Director of Photography: Agustín Claramount
Cinematographer: Agustín Claramount
Production Designer: Ricardo Falcón "Flaco"
Production Project Manager: Rodrigo Cid
Gaffer: Ernesto Rodríguez "Cubano"
Post-Production Company: Landia
Executive Post-Producer: Eduardo Sánchez Molina
VFX Producer: Luis Ambriz
Animation Producer: Mateo Udon
Animators: Narf Álvarez/Wilberth Oswaldo Letrán
Editor: Narf Álvarez
Colorist: Tomás Blasón
Sound Design Company: BDS
Music Production Company: BDS

Description:
In Mexico, thousands of children are being recruited through mobile video games to join organized crime. Given that 81.4% of players prefer this channel, they are more exposed and become easy prey for drug cartels, known as "narcos," to contact them through the most popular games.

Movistar Telecom is a brand that is socially committed to the digital environment; it cares about providing gamers with a safe space. 40% of Movistar Telecom business is in gaming, so they feel a responsibility to address a topic that connects with one of their core audiences.

THE BRIEF Recruitment through video games is a threat that the gaming community was unaware of; they did not know that drug cartels were infiltrating video games. Neither the media nor the government sufficiently alerted about this problem.

Movistar Telecom wanted to send a message to alert everyone in the most viral way possible, using the codes and language of an audience that knows about gaming. Making it clear that recruitment is not a game and is a real problem. Making it clear that Movistar Telecom, as a socially responsible company, will always look out for the cybersecurity of its users.

THE IDEA A video game film was created with a narrative, use of elements, and references from famous video games that tell the story of a young gamer contacted by a drug trafficker, who manages to recruit him for illicit activities through deceit and promises such as "diamonds" (a famous item in video games).

An online film that fictionally portrays a reality with which many gamers could identify, helping many parents understand the importance of knowing these new threats, and motivating many influencers, streamers, and people from the gaming community to share it.